Tuesday, April 17, 2007

CHAPTER 5: FOUNDATIONS

CHAPTER 5: FOUNDATIONS
Dourish, P. (2001) Where the Action Is. The Foundations of Embodied Interaction. MIT Press, Cambridge MA.


THREE ASPECTS OF MEANING

      ONTOLOG
      • Branch of metaphysics
      • Focus on
        • How the world is separated into a collection of entities whose meanings can be established, separated and identified” (Dourish 2001)
        • How relate to each other
        • How we describe the objects in the world
      • It is an aspect of meaning
        • Provides structure from which meaning can be constructed” (Dourish 2001)
      • In Technology
        • Internal representational structure of a software system – what elements are present, how they are distinguished etc.” (Dourish 2001)

    INTERSUBJECTIVITY


  • Main point in Schutz’s work
    How the meaning can be shared”(Dourish 2001)
  • PROBLEMS
    • How two people have a shared understanding?
    • With no access to each other’s mental states
    • Common ground is considered to be the answer
  • In Technology
    • Communication between the designer and the user through the interface
    • Communication between users – through the system
      • Eg. E-mail


        INTENTIONALITY

  • Aspect of phenomenology
  • "is the term philosphers use to refer to "directedness" of meaning" (Dourish 2001)
  • In Embodied Interaction
    • representation - in software everything is a representation
    • elements contain intentional connotations



      COUPLING
    • "Is how an intentional reference is made effective." (Dourish 2001)
    • Things are 'invisible' if they are not an object of attention
    • For example:
      • Heidegger's example of the hammer
      • When using the hammer it is an extention of your arm
      • You don't see the hammer as a hammr (it becomes invisibe)
      • When you are looking for the hammer it is visible



    EMBODIMENT

    • emboided interaction can be used in two ways
      1. Basis for an appoach to design
      2. Uncover issues in the design and use of exisiting technology


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